Monster
Unawakened Form
Awakened Form

Dark Living Armor

zinc

Defense

★★★

Devilmons

17

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Pulverize

Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense.

Multiplier: 200% ATK + 240% DEF

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%

[Skill 2]

Spinning Smash

Swing the hammer, attacking all enemies and decreasing their Defense for 2 turns with a 50% chance. The damage increases according to your Defense.
(Reusable in 5 turn(s))

Multiplier: 300% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

[Skill 3]

Heap of Ashes

Attacks all enemies 3 times each, dealing damage proportionate to your Defense. Each attack has a 50% chance to reduce the target's Attack Power and block beneficial effects for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 170% ATK x3

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1920

Max: 3465

Min: 109

Max: 196

Min: 126

Max: 227

★★★★ 30

Min: 2775

Max: 4725

Min: 157

Max: 267

Min: 182

Max: 309

★★★★★ 35

Min: 3780

Max: 6420

Min: 214

Max: 363

Min: 247

Max: 420

★★★★★★ 40

Min: 5130

Max: 8730

Min: 291

Max: 494

Min: 336

Max: 571

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2175

Max: 3930

Min: 107

Max: 192

Min: 148

Max: 266

★★★★ 30

Min: 3135

Max: 5340

Min: 154

Max: 261

Min: 213

Max: 362

★★★★★ 35

Min: 4275

Max: 7260

Min: 209

Max: 355

Min: 290

Max: 492

★★★★★★ 40

Min: 5805

Max: 9885

Min: 284

Max: 483

Min: 394

Max: 670

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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