Monster
Unawakened Form
Awakened Form

Water Imp Champion

yaku

Attack

★★★

Devilmons

12

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Spear Charge

Charge towards the enemy with a spear to inflict continuous damage for 1 turn. Increases your Attack power for 2 turn if you get a Critical Hit.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Spear Pierce

Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. Inflicts continuous damage for two turns if you get a Critical Hit.
(Reusable in 4 turn(s))

Multiplier: 480% ATK + 10% Enemy MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Wipe Out

Embraces the power of thunder, granting all attacks a 50% chance to stun the target. Stuns the target with a 100% chance if you get a critical hit.
(Reusable in 4 turn(s))

Multiplier: 150% ATK x5

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1965

Max: 3540

Min: 136

Max: 244

Min: 97

Max: 175

★★★★ 30

Min: 2835

Max: 4815

Min: 196

Max: 333

Min: 140

Max: 238

★★★★★ 35

Min: 3855

Max: 6540

Min: 266

Max: 452

Min: 190

Max: 323

★★★★★★ 40

Min: 5235

Max: 8895

Min: 362

Max: 615

Min: 258

Max: 439

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 158

Max: 284

Min: 121

Max: 218

★★★★ 30

Min: 2625

Max: 4455

Min: 227

Max: 386

Min: 175

Max: 297

★★★★★ 35

Min: 3570

Max: 6060

Min: 309

Max: 525

Min: 238

Max: 404

★★★★★★ 40

Min: 4845

Max: 8235

Min: 420

Max: 714

Min: 323

Max: 549

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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