Monster
Unawakened Form
Awakened Form

Wind homunculus

homunculus

Attack

★★★★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Magic Power Explosion (Passive)].

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Skill 1]

Magic Ray

Attacks the enemy with the power of condensed magic.

[Skill 2]

Magic Bullet

Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance.
(Reusable in 4 turn(s))

[Skill 3]

Magic Power Burst

Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy.
(Reusable in 5 turn(s))

[Skill 4]

Magic Power Explosion (Passive)

Revives with 50% HP when you’re inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends.
[Automatic Effect]
(Reusable in 10 turn(s))

Evolution Skills

[Stage 1]

Shock Ray

Attacks the enemy target to disturb the HP recovery for 2 turns with a 50% chance.
150 Wind Crystals
50 Shiny Light Crystals
50 Pitch-black Dark Crystals
100 Condensed Magic Crystals

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Stage 2]

Shock Ray - Chain

Attacks the enemy target 3 times to disturb the HP recovery for 2 turns with a 50% chance each.
300 Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Multiplier: 130% ATK x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Stage 2]

Shock Ray - Destroy

Attacks the enemy target to disturb the HP recovery for 2 turns with a 50% chance and destroys the enemy’s MAX HP by 30% of the damage dealt.
300 Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%

[Stage 3]

Air Magic Bullet

Attacks the enemy target to remove 1 beneficial effect with a 50% chance and decreases the Attack Speed for 2 turns with a 100% chance.
450 Wind Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Stage 3]

Lightning Magic Bullet

Attacks the enemy target to Stun the target for 1 turn.
450 Wind Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Air Magic Bullet]

Air Magic Bullet - Brand

Attacks the enemy target to remove 1 beneficial effect with a 50% chance. Decreases the Attack Speed and leaves the Branding Effect for 2 turns with a 100% chance each.
600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

[Stage 4 - Air Magic Bullet]

Air Magic Bullet - Chain

Attacks the enemy target 3 times, each attack having a 50% chance to remove 1 beneficial effect of the enemy and 100% chance to decrease the Attack Speed for 2 turns.
600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 200% ATK x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

[Stage 4 - Lightning Magic Bullet]

Lightning Magic Bullet - Destroy

Attacks the enemy target to Stun the target for 1 turn and destroys the enemy's MAX HP by 50% of the damage dealt.
600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

[Stage 4 - Lightning Magic Bullet]

Lightning Magic Bullet - Suppress

Attacks the enemy target to Stun the target for 1 turn and increases the skill cooldown time by 2 turns.
600 Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

[Stage 5 - Air Magic Bullet]

Whirling Wind

Attacks the enemy target 3 times to weaken the Defense and leaves a Branding Effect for 2 turns. A huge damage will be inflicted in the end.
750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 250% ATK x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Stage 5 - Air Magic Bullet]

Magic Bullet Madness

Randomly attacks the enemies 5 times to decrease the Attack Power for 2 turns. The inflicted damage increases if the same target gets it again.
750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 180% ATK x5

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Stage 5 - Lightning Magic Bullet]

Sharp Wind

Attacks the enemy target to destroy the enemy's MAX HP by the damage dealt.
750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 800% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Stage - Lightning Magic Bullet]

Soul Shot

Attacks the enemy target to increase the target's skill cooldown time by 2 turns. The enemy can't be revived if the enemy is defeated with this skill.
750 Wind Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 800% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 3855

Max: 6540

Min: 333

Max: 565

Min: 266

Max: 452

★★★★★★ 40

Min: 5235

Max: 8895

Min: 452

Max: 615

Min: 362

Max: 615

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4140

Max: 7020

Min: 366

Max: 622

Min: 285

Max: 484

★★★★★★ 40

Min: 5625

Max: 9555

Min: 497

Max: 845

Min: 387

Max: 659

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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