Monster
Awakened Form

Water ryu

ryu

Attack

★★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increase the Attack Speed of ally monsters by 24%.

[Skill 1]

Hadoken

Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Tatsumaki Senpukyaku

Attacks all enemies 3 times. Each attack has a 20% chance to remove one beneficial effect and to absorb the Attack Bar by 10%.
(Reusable in 4 turn(s))

Multiplier: 130% ATK x3

Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.4 Harmful Effect Rate +20%
Lv.5 Cooltime Turn -1

[Skill 3]

Mind's Eye (Passive)

The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy.
[Automatic Effect]
(Reusable in 4 turn(s))

Stats
Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4770

Max: 8115

Min: 347

Max: 589

Min: 261

Max: 444

★★★★★★ 40

Min: 6495

Max: 11040

Min: 471

Max: 801

Min: 355

Max: 604

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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