Monster
Unawakened Form
Awakened Form

Water homunculus

homunculus

Attack

★★★★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Magic Power Explosion (Passive)].

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Skill 1]

Magic Ray

Attacks the enemy with the power of condensed magic.

[Skill 2]

Magic Bullet

Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance.
(Reusable in 4 turn(s))

[Skill 3]

Magic Power Burst

Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy.
(Reusable in 5 turn(s))

[Skill 4]

Magic Power Explosion (Passive)

Revives with 50% HP when you’re inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends.
[Automatic Effect]
(Reusable in 10 turn(s))

Evolution Skills

[Stage 1]

Frost Ray

Attacks the enemy target to Freeze the target for 1 turn with a 15% chance.
150 Water Crystals
50 Shiny Light Crystals
50 Pitch-black Dark Crystals
100 Condensed Magic Crystals

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Stage 2]

Frost Ray - Purify

Attacks the enemy to remove 1 beneficial effect granted on the target and freezes the target for 1 turn with a 15% chance each.
300 Water Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Multiplier: 380% ATK

Lv.2 Damage +15%
Lv.3 Harmful Effect Rate +15%
Lv.4 Damage +15%
Lv.5 Harmful Effect Rate +20%

[Stage 2]

Frost Ray - Fluctuate

Attacks all enemies to Freeze them for 1 turn with a 15% chance.
300 Water Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Multiplier: 280% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%

[Stage 3]

Pulverizing Magic Bullet

Attacks the enemy target to weaken the Defense for 2 turns and decreases the target's attack speed for 2 turns with a 50% chance.
450 Water Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Stage 3]

Icy Magic Bullet

Attacks all enemies to decrease their Attack Bar by 30% each with a 60% chance.
450 Water Crystals
150 Shiny Light Crystals
150 Pitch-black Dark Crystals
300 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 360% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Pulverizing Magic Bullet]

Pulverizing Magic Bullet - Fluctuate

Attacks all enemies to weaken the Defense for 2 turns and decreases their Attack Speed for 2 turns with a 50% chance.
600 Water Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 360% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Pulverizing Magic Bullet]

Pulverizing Magic Bullet - Amplify

Attacks the enemy target to inflict damage proportionate to the target's MAX HP, weakens the Defense for 2 turns and decreases the target's Attack Speed for 2 turns with a 50% chance.
600 Water Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 400% ATK + 10% MAX HP

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Icy Magic Bullet]

Icy Magic Bullet - Absorb

Attacks all enemies to absorb their Attack Bar by 20% each with a 60% chance.
600 Water Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 360% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

[Stage 4 - Icy Magic Bullet]

Icy Magic Bullet - Chain

Attacks all enemies 3 times to decrease their Attack Bar by 30% each with a 60% chance.
600 Water Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 120% ATK x3

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

[Stage 5 - Pulverizing Magic Bullet]

Ice Explosion

Attacks all enemies and the cooldown of the (Ice Explosion) will be decreased by 1 turn each according to the number of enemies defeated.
750 Water Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 460% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Stage 5 - Pulverizing Magic Bullet]

Freeze Mind

Attacks the enemy target to inflict damage proportionate to the target's MAX HP and reduces the target's Attack Bar to 0.
750 Water Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 550% ATK + 10% MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Stage 5 - Icy Magic Bullet]

Frost Wind

Attacks all enemies to inflict damage and Freezes them for 1 turn.
750 Water Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 410% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Stage - Icy Magic Bullet]

Ice Mist

Attacks all enemies to inflict 2 Continuous Damage effects for 2 turns. 1 Continuous Damage effect is inflicted additionally for each harmful effect on the enemies with a 50% chance.
750 Water Crystals
250 Shiny Light Crystals
250 Pitch-black Dark Crystals
500 Condensed Magic Crystals

(Reusable in 5 turn(s))

Multiplier: 460% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4140

Max: 7020

Min: 342

Max: 581

Min: 238

Max: 404

★★★★★★ 40

Min: 5625

Max: 9555

Min: 465

Max: 790

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4485

Max: 7635

Min: 380

Max: 646

Min: 247

Max: 420

★★★★★★ 40

Min: 6105

Max: 10380

Min: 517

Max: 878

Min: 336

Max: 571

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com