Monster
Unawakened Form
Awakened Form

Wind viking

walter

HP

★★

Devilmons

17

Awaken Bonus

New skill: Acquire [Firing Axe].

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Skill 1]

Throwing Axe

Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Crushing Armor

Attacks the enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation.
(Reusable in 4 turn(s))

Multiplier: (750% ~ 400% ATK) + 350% HP Rate

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Firing Axe

Throws 5 axes randomly. Each attack has a 30% chance to inflict Continuous Damage for 3 turns.
(Reusable in 6 turn(s))

Multiplier: 200% ATK x5

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1050

Max: 1995

Min: 65

Max: 124

Min: 80

Max: 152

★★★ 25

Min: 1605

Max: 2880

Min: 99

Max: 179

Min: 121

Max: 218

★★★★ 30

Min: 2310

Max: 3915

Min: 143

Max: 244

Min: 175

Max: 297

★★★★★ 35

Min: 3135

Max: 5325

Min: 195

Max: 331

Min: 238

Max: 404

★★★★★★ 40

Min: 4260

Max: 7245

Min: 265

Max: 450

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1515

Max: 2865

Min: 65

Max: 124

Min: 73

Max: 139

★★★ 25

Min: 2295

Max: 4125

Min: 99

Max: 179

Min: 112

Max: 201

★★★★ 30

Min: 3300

Max: 5610

Min: 143

Max: 244

Min: 161

Max: 273

★★★★★ 35

Min: 4485

Max: 7635

Min: 195

Max: 331

Min: 219

Max: 371

★★★★★★ 40

Min: 6105

Max: 10380

Min: 265

Max: 450

Min: 297

Max: 505

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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