Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water werewolf

Vigor

HP

★★★

Devilmons / 2nd Awaken

11 6

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters Guild Battles by 21%.

[Skill 1]

Merciless Claws

Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.

Multiplier: 370% ATK + 50 Damage

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Predator's Cry

Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns.
(Reusable in 4 turn(s))

Multiplier: 15% HP

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Shred

Attacks the enemy 3 times. Each attack has a 35% chance to decrease the enemy's Defense for 3 turns. The damage of this attack increases according to your MAX HP.
(Reusable in 5 turn(s))

Multiplier: (140%+10%) ATK x3

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters Guild Battles by 21%.

[Skill 1]

Merciless Claws

Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn. The damage of this attack increases according to your MAX HP.

Multiplier: 250% ATK + 16% MAX HP

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Predator's Cry

Recovers the HP of all allies by 20% each and increases their Attack Speed for 2 turns. In addition, decreases the chances of allies receiving Critical Hits for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +20%

[Skill 3]

Shred

Attacks an enemy 3 times. Each attack has a 45% chance to decrease the enemy's Defense for 3 turns. The damage of this attack increases according to your MAX HP.
(Reusable in 5 turn(s))

Multiplier: 160% ATK + 12% MAXP HP x3

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +15%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2175

Max: 3930

Min: 121

Max: 218

Min: 97

Max: 175

★★★★ 30

Min: 3135

Max: 5340

Min: 175

Max: 297

Min: 140

Max: 238

★★★★★ 35

Min: 4275

Max: 7260

Min: 238

Max: 404

Min: 190

Max: 323

★★★★★★ 40

Min: 5805

Max: 9885

Min: 323

Max: 549

Min: 258

Max: 439

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
115 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2550

Max: 4590

Min: 128

Max: 231

Min: 102

Max: 183

★★★★ 30

Min: 3660

Max: 6240

Min: 185

Max: 315

Min: 147

Max: 250

★★★★★ 35

Min: 4995

Max: 8475

Min: 252

Max: 428

Min: 200

Max: 339

★★★★★★ 40

Min: 6780

Max: 11535

Min: 342

Max: 582

Min: 271

Max: 461

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
115 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2760

Max: 4980

Min: 145

Max: 262

Min: 119

Max: 214

★★★★ 30

Min: 3975

Max: 6780

Min: 209

Max: 356

Min: 171

Max: 291

★★★★★ 35

Min: 5415

Max: 9195

Min: 285

Max: 484

Min: 233

Max: 396

★★★★★★ 40

Min: 7365

Max: 12510

Min: 387

Max: 659

Min: 316

Max: 538

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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