Monster
Unawakened Form
Awakened Form

Light Low Elemental

varis

Support

Devilmons

12

Awaken Bonus

Leader Skill: Increases the Resistance of ally monsters by 15%.

Essence to Awaken

10 5
Skills

[Leader Skill]

Leader Skill

Increases the Resistance of ally monsters by 15%.

[Skill 1]

Sacred Water

Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.

Multiplier: 190% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +15%

[Skill 2]

Crushing Rocks

Attacks with 4 strong consecutive strikes. Each strike has a 30% chance to decrease the enemy's Defense for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 130% ATK x4

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
20

Min: 525

Max: 1050

Min: 53

Max: 106

Min: 32

Max: 64

★★ 20

Min: 840

Max: 1590

Min: 85

Max: 161

Min: 51

Max: 97

★★★ 25

Min: 1275

Max: 2295

Min: 128

Max: 231

Min: 78

Max: 140

★★★★ 30

Min: 1830

Max: 3120

Min: 185

Max: 315

Min: 112

Max: 190

★★★★★ 35

Min: 2490

Max: 4245

Min: 252

Max: 428

Min: 152

Max: 258

★★★★★★ 40

Min: 3390

Max: 5760

Min: 342

Max: 582

Min: 207

Max: 351

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
20

Min: 585

Max: 1170

Min: 60

Max: 120

Min: 36

Max: 72

★★ 20

Min: 930

Max: 1770

Min: 96

Max: 182

Min: 57

Max: 109

★★★ 25

Min: 1425

Max: 2550

Min: 145

Max: 262

Min: 87

Max: 157

★★★★ 30

Min: 2040

Max: 3480

Min: 209

Max: 356

Min: 126

Max: 214

★★★★★ 35

Min: 2775

Max: 4725

Min: 285

Max: 484

Min: 171

Max: 291

★★★★★★ 40

Min: 3780

Max: 6420

Min: 387

Max: 659

Min: 232

Max: 395

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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