Monster
Unawakened Form
Awakened Form

Light druid

valantis

HP

★★★★★

Devilmons

12

Awaken Bonus

New skill: Acquire [Druid's Agility (Passive)].

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Skill 1]

Touch of Punishment

Attacks an enemy and stuns the target for 1 turn with a 35% chance.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%

[Skill 2]

Moonlight Flood

Attacks all enemies and inflicts Continuous Damage for 2 turns. In addition, when used in Beast Form, attacks 2 times and transforms into Druid Form after the attack.
(Reusable in 4 turn(s))

Multiplier: 300%

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Rage of Mother Nature

Attacks all enemies and removes all beneficial effects granted on them. In addition, when used in Druid Form, increases their chances of landing a glancing hit for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance.
(Reusable in 6 turn(s))

Multiplier: 450% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

[Skill 4]

Druid's Agility (Passive)

Counterattacks the target that attacked you with a 50% chance when you get attacked from the enemy. In addition, increases your Attack Bar by 20% after attacking.
[Automatic Effect]

Transformed Skills

[Skill 1]

Touch of Punishment

Attacks an enemy and stuns the target for 1 turn with a 35% chance.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%

[Skill 2]

Moonlight Flood

Attacks all enemies and inflicts Continuous Damage for 2 turns. In addition, when used in Beast Form, attacks 2 times and transforms into Druid Form after the attack.
(Reusable in 4 turn(s))

Multiplier: 200%

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Rage of Mother Nature

Attacks all enemies and removes all beneficial effects granted on them. In addition, when used in Druid Form, increases their chances of landing a glancing hit for 2 turns and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance.
(Reusable in 6 turn(s))

Multiplier: 450% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

[Skill 4]

Root of Beast (Passive)

The damage increases proportionate to your MAX HP when attacking. Counterattacks with a 50% chance when attacked.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4560

Max: 7755

Min: 290

Max: 492

Min: 261

Max: 444

★★★★★★ 40

Min: 6195

Max: 10545

Min: 394

Max: 670

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4995

Max: 8475

Min: 304

Max: 517

Min: 290

Max: 492

★★★★★★ 40

Min: 6780

Max: 11535

Min: 413

Max: 703

Min: 394

Max: 670

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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