Monster
Unawakened Form
Awakened Form

Water Minotauros

urtau

HP

★★★

Devilmons

14

Awaken Bonus

Leader skill: Increases the HP of ally monsters with Water attribute by 30%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters with Water attribute by 30%.

[Skill 1]

Headbutt

Attacks with the horns and provokes for 1 turn with a 50% chance. The provoke effect is guaranteed if the attack lands as a Critical Hit.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%

[Skill 2]

Slaughter

Attacks with an axe and recovers 20% HP. Additionally, if the enemy dies by the attack, your HP is recovered by 25% of the enemy's MAX HP.
(Reusable in 3 turn(s))

Multiplier: 610% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Stab

Strikes the enemy's weak spot with an axe, disturbing the enemy's HP recovery for 2 turns, and recovering by 35% HP if the enemy dies.
(Reusable in 4 turn(s))

Multiplier: 820% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 119

Max: 214

Min: 112

Max: 201

★★★★ 30

Min: 2880

Max: 4905

Min: 171

Max: 291

Min: 161

Max: 273

★★★★★ 35

Min: 3915

Max: 6660

Min: 233

Max: 396

Min: 219

Max: 371

★★★★★★ 40

Min: 5325

Max: 9060

Min: 316

Max: 538

Min: 297

Max: 505

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2370

Max: 4260

Min: 128

Max: 231

Min: 114

Max: 205

★★★★ 30

Min: 3405

Max: 5790

Min: 185

Max: 315

Min: 164

Max: 279

★★★★★ 35

Min: 4635

Max: 7875

Min: 252

Max: 428

Min: 223

Max: 379

★★★★★★ 40

Min: 6300

Max: 10710

Min: 342

Max: 582

Min: 304

Max: 516

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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