Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Fire Warbear

ursha

HP

★★

Devilmons / 2nd Awaken

13 5

Awaken Bonus

New skill: Acquire [Counterblow].

Essence to Awaken

5 15 5 10

Obtainable From

Skills

[Skill 1]

Thrash

Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.

Multiplier: 170% ATK + 15% MAX HP

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%

[Skill 2]

Roar

Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 20% MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

[Skill 3]

Counterblow

Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns.
(Reusable in 6 turn(s))

Multiplier: 75% ATK

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1

Secondary Awakened Skills

[Skill 1]

Thrash

Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has an 85% chance to reduce the enemy's Attack Bar by 25%. The inflicted damage increases by 100% when counterattacking.

Multiplier: 190% * {ATK} + 18% * {MAX HP}

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Roar

Inflicts damage proportionate to your MAX HP to all enemies and decreases their Attack Power for 2 turns and provokes all enemies for 1 turn with a 50% chance.
(Reusable in 3 turn(s))

Multiplier: 24% MAX HP

Lv.2 Damage +20%

[Skill 3]

Counterblow

Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns.
(Reusable in 6 turn(s))

Multiplier: 75% ATK

Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +20%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1125

Max: 2130

Min: 78

Max: 148

Min: 62

Max: 118

★★★ 25

Min: 1710

Max: 3075

Min: 119

Max: 214

Min: 95

Max: 170

★★★★ 30

Min: 2460

Max: 4185

Min: 171

Max: 291

Min: 136

Max: 232

★★★★★ 35

Min: 3345

Max: 5685

Min: 233

Max: 396

Min: 185

Max: 315

★★★★★★ 40

Min: 4560

Max: 7740

Min: 316

Max: 538

Min: 252

Max: 428

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1440

Max: 2730

Min: 80

Max: 152

Min: 64

Max: 121

★★★ 25

Min: 2175

Max: 3930

Min: 121

Max: 218

Min: 97

Max: 175

★★★★ 30

Min: 3135

Max: 5340

Min: 175

Max: 297

Min: 140

Max: 238

★★★★★ 35

Min: 4275

Max: 7260

Min: 238

Max: 404

Min: 190

Max: 323

★★★★★★ 40

Min: 5805

Max: 9885

Min: 323

Max: 549

Min: 258

Max: 439

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1725

Max: 3270

Min: 93

Max: 176

Min: 88

Max: 167

★★★ 25

Min: 2625

Max: 4710

Min: 141

Max: 253

Min: 133

Max: 240

★★★★ 30

Min: 3765

Max: 6420

Min: 203

Max: 345

Min: 192

Max: 327

★★★★★ 35

Min: 5130

Max: 8715

Min: 276

Max: 468

Min: 261

Max: 444

★★★★★★ 40

Min: 6975

Max: 11850

Min: 375

Max: 637

Min: 355

Max: 604

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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