Monster
Unawakened Form
Awakened Form

Dark Giant Warrior

trasar

HP

★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters by 22%.

[Skill 1]

Iron Throw

Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +15%

[Skill 2]

Atlas Stone

Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can't be counterattacked.
(Reusable in 3 turn(s))

Multiplier: MAX HP / Target(s)

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Skill 3]

Weight of Death (Passive)

You can't counterattack or attack together with other allies while the weapon is not in your hand, but offsets the incoming damage that may cause you to die and instantly gains another turn.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3300

Max: 5610

Min: 168

Max: 285

Min: 189

Max: 321

★★★★★ 35

Min: 4485

Max: 7635

Min: 228

Max: 387

Min: 257

Max: 436

★★★★★★ 40

Min: 6105

Max: 10380

Min: 310

Max: 527

Min: 349

Max: 593

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3720

Max: 6330

Min: 175

Max: 297

Min: 206

Max: 351

★★★★★ 35

Min: 5055

Max: 8595

Min: 238

Max: 404

Min: 280

Max: 476

★★★★★★ 40

Min: 6885

Max: 11700

Min: 323

Max: 549

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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