Monster
Unawakened Form
Awakened Form

Water Penguin Knight

toma

Attack

★★★

Devilmons

13

Awaken Bonus

New skill: Acquire [Crush Iceberg].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters with Water attribute by 30%.

[Skill 1]

Honorable Attack

Charges to attack and stuns the enemy for 1 turn with a 20% chance.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Start Battle

Attacks an enemy 2 times with a swift charge, with each attack decreasing the Attack Speed and Defense for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 270% ATK x2

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Crush Iceberg

Gathers power for a strong, fast charge. The critical rate increases to 100% if the enemy's defense is weakened.
(Reusable in 4 turn(s))

Lv.2 Damage +10%
Lv.3 Damage +15%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 136

Max: 244

Min: 107

Max: 192

★★★★ 30

Min: 2625

Max: 4455

Min: 196

Max: 333

Min: 154

Max: 261

★★★★★ 35

Min: 3570

Max: 6060

Min: 266

Max: 452

Min: 209

Max: 355

★★★★★★ 40

Min: 4845

Max: 8235

Min: 362

Max: 615

Min: 284

Max: 483

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1965

Max: 3540

Min: 155

Max: 279

Min: 114

Max: 205

★★★★ 30

Min: 2835

Max: 4815

Min: 223

Max: 380

Min: 164

Max: 279

★★★★★ 35

Min: 3855

Max: 6540

Min: 304

Max: 517

Min: 223

Max: 379

★★★★★★ 40

Min: 5235

Max: 8895

Min: 413

Max: 703

Min: 304

Max: 516

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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