Monster
Unawakened Form
Awakened Form

Water Low Elemental

tigresse

Support

Devilmons

12

Awaken Bonus

Leader Skill: Increases the HP of ally monsters by 15%.

Essence to Awaken

10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters by 15%.

[Skill 1]

Sacred Water

Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack.

Multiplier: 190% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +15%

[Skill 2]

Crushing Rocks

Attacks with 4 strong consecutive strikes. Each strike has a 30% chance to decrease the enemy's Defense for 2 turns.
(Reusable in 3 turn(s))

Multiplier: 130% ATK x4

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
20

Min: 540

Max: 1080

Min: 48

Max: 96

Min: 36

Max: 72

★★ 20

Min: 855

Max: 1635

Min: 77

Max: 145

Min: 57

Max: 109

★★★ 25

Min: 1305

Max: 2355

Min: 116

Max: 209

Min: 87

Max: 157

★★★★ 30

Min: 1890

Max: 3210

Min: 168

Max: 285

Min: 126

Max: 214

★★★★★ 35

Min: 2565

Max: 4365

Min: 228

Max: 387

Min: 171

Max: 291

★★★★★★ 40

Min: 3480

Max: 5925

Min: 310

Max: 527

Min: 232

Max: 395

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
20

Min: 615

Max: 1230

Min: 53

Max: 106

Min: 41

Max: 82

★★ 20

Min: 975

Max: 1860

Min: 85

Max: 161

Min: 65

Max: 124

★★★ 25

Min: 1485

Max: 2685

Min: 128

Max: 231

Min: 99

Max: 179

★★★★ 30

Min: 2145

Max: 3660

Min: 185

Max: 315

Min: 143

Max: 244

★★★★★ 35

Min: 2925

Max: 4965

Min: 252

Max: 428

Min: 195

Max: 331

★★★★★★ 40

Min: 3975

Max: 6750

Min: 342

Max: 582

Min: 265

Max: 450

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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