Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Fire pixie

tatu

Attack

★★

Devilmons / 2nd Awaken

15 6

Awaken Bonus

New skill: Acquire [Incinerate].

Essence to Awaken

20 15

Obtainable From

Skills

[Skill 1]

Spirit Ball

Attacks the enemy with an Energy Ball. The attack has a 50% chance of increasing the enemy's chance to land a Glancing Hit for 2 turns.

Multiplier: 360% ATK + 20 Damage

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%

[Skill 2]

Ignite

Attacks the enemy with the flames of punishment, inflicting Continuous Damage for 3 turns.
(Reusable in 3 turn(s))

Multiplier: 460% ATK + 90 Damage

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Incinerate

Attacks the enemy target to inflict damage. Decreases the duration time of Continuous Damage granted on the target by 1 turn each and inflicts additional damage that's equivalent to that Continuous Damage.
(Reusable in 4 turn(s))

Multiplier: 580% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Secondary Awakened Skills

[Skill 1]

Spirit Ball

Attacks the enemy with an Energy ball. The attack has a 75% chance of increasing the enemy's chance to land a Glancing Hit and inflicting Continuous Damage for 2 turns each.

Multiplier: 440% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%

[Skill 2]

Ignite

Attacks the enemy with a burning flame, inflicting Continuous Damage for 3 turns.
(Reusable in 2 turn(s))

Multiplier: 560%

Lv.2 Damage +10%
Lv.3 Damage +15%

[Skill 3]

Incinerate

Attacks all enemies to inflict damage. In addition, blows up the Continuous Damage granted on each target to inflict damage that's equivalent to the target's Continuous Damage.
(Reusable in 3 turn(s))

Multiplier: 710% ATK

Lv.2 Damage +10%
Lv.3 Damage +15%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
110 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 885

Max: 1680

Min: 93

Max: 176

Min: 64

Max: 121

★★★ 25

Min: 1350

Max: 2415

Min: 141

Max: 253

Min: 97

Max: 175

★★★★ 30

Min: 1935

Max: 3300

Min: 203

Max: 345

Min: 140

Max: 238

★★★★★ 35

Min: 2640

Max: 4485

Min: 276

Max: 468

Min: 190

Max: 323

★★★★★★ 40

Min: 3585

Max: 6090

Min: 375

Max: 637

Min: 258

Max: 439

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 975

Max: 1860

Min: 107

Max: 203

Min: 67

Max: 127

★★★ 25

Min: 1485

Max: 2685

Min: 162

Max: 292

Min: 102

Max: 183

★★★★ 30

Min: 2145

Max: 3660

Min: 234

Max: 398

Min: 147

Max: 250

★★★★★ 35

Min: 2925

Max: 4965

Min: 318

Max: 541

Min: 200

Max: 339

★★★★★★ 40

Min: 3975

Max: 6750

Min: 433

Max: 736

Min: 271

Max: 461

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1275

Max: 2415

Min: 120

Max: 227

Min: 91

Max: 173

★★★ 25

Min: 1920

Max: 3465

Min: 182

Max: 327

Min: 138

Max: 249

★★★★ 30

Min: 2775

Max: 4725

Min: 262

Max: 446

Min: 199

Max: 339

★★★★★ 35

Min: 3780

Max: 6420

Min: 356

Max: 605

Min: 271

Max: 460

★★★★★★ 40

Min: 5130

Max: 8730

Min: 484

Max: 823

Min: 368

Max: 626

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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