Monster
Unawakened Form
Awakened Form

Wind Giant Warrior

skogul

HP

★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters by 22%.

[Skill 1]

Iron Throw

Attacks the enemy and reduces the Attack Bar by 30% with a 50% chance.

Multiplier: 380% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.8 Damage +10%
Lv.9 Harmful Effect Rate +15%

[Skill 2]

Atlas Stone

Throws the weapon up in the sky and shares damage with all enemies by the amount of your MAX HP on your next turn. This attack can't be counterattacked.
(Reusable in 3 turn(s))

Multiplier: MAX HP / Target(s)

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Skill 3]

Weight of Survival (Passive)

You can't counterattack or attack together with other allies while the weapon is not in your hand, but your Defense will be increased by 50%. Also decreases the cooldown time when you're attacked.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3195

Max: 5430

Min: 171

Max: 291

Min: 192

Max: 327

★★★★★ 35

Min: 4350

Max: 7380

Min: 233

Max: 396

Min: 261

Max: 444

★★★★★★ 40

Min: 5910

Max: 10050

Min: 316

Max: 538

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3555

Max: 6060

Min: 178

Max: 303

Min: 213

Max: 362

★★★★★ 35

Min: 4845

Max: 8235

Min: 242

Max: 412

Min: 290

Max: 491

★★★★★★ 40

Min: 6585

Max: 11205

Min: 329

Max: 560

Min: 394

Max: 670

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com