Monster
Unawakened Form
Awakened Form

Fire Hellhound

sieq

Attack

★★

Devilmons

12

Awaken Bonus

New skill: Acquire [Begin Hunt].

Essence to Awaken

2 15 15

Obtainable From

Skills

[Skill 1]

Bite

Bite your enemy and recover 30% of the inflicted damage as HP.

Multiplier: 360% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +15%

[Skill 2]

Double Attack

Bite your enemy continuously to inflict great damage.
(Reusable in 3 turn(s))

Multiplier: 370% ATK x2

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Begin Hunt

Increases the Attack Power and Critical Rate of all allies for 3 turns.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
109 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 915

Max: 1725

Min: 99

Max: 188

Min: 56

Max: 106

★★★ 25

Min: 1380

Max: 2490

Min: 150

Max: 271

Min: 85

Max: 153

★★★★ 30

Min: 1995

Max: 3390

Min: 216

Max: 368

Min: 122

Max: 208

★★★★★ 35

Min: 2715

Max: 4605

Min: 295

Max: 500

Min: 166

Max: 283

★★★★★★ 40

Min: 3675

Max: 6255

Min: 400

Max: 681

Min: 226

Max: 384

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
110 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 915

Max: 1725

Min: 120

Max: 227

Min: 59

Max: 112

★★★ 25

Min: 1380

Max: 2490

Min: 182

Max: 327

Min: 90

Max: 161

★★★★ 30

Min: 1995

Max: 3390

Min: 262

Max: 446

Min: 129

Max: 220

★★★★★ 35

Min: 2715

Max: 4605

Min: 356

Max: 605

Min: 176

Max: 299

★★★★★★ 40

Min: 3675

Max: 6255

Min: 484

Max: 823

Min: 239

Max: 406

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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