Monster
Unawakened Form
Awakened Form

Dark Hellhound

shumar

Attack

★★★

Devilmons

10

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

2 15 15

Obtainable From

Skills

[Skill 1]

Bite

Bite your enemy and recover 30% of the inflicted damage as HP.

Multiplier: 360% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +15%

[Skill 2]

Ambush

Attacks the enemy and increases your Attack Speed for 2 turns. Damage increases accordingly to your Attack Speed.
(Reusable in 3 turn(s))

Multiplier: ((Spd+140)/0.5)% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Spurt (Passive)

Increases the attack speed by 15. The attack speed increases as the HP decreases.
[Automatic Effect]

Multiplier: 15 SPD + 0 ~ 113 SPD (Adds 1.13 SPD per 1% Lost HP)

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
112 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1380

Max: 2490

Min: 167

Max: 301

Min: 104

Max: 188

★★★★ 30

Min: 1995

Max: 3390

Min: 241

Max: 410

Min: 150

Max: 255

★★★★★ 35

Min: 2715

Max: 4605

Min: 328

Max: 557

Min: 204

Max: 347

★★★★★★ 40

Min: 3675

Max: 6255

Min: 446

Max: 758

Min: 278

Max: 472

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
113 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1680

Max: 3015

Min: 184

Max: 332

Min: 104

Max: 188

★★★★ 30

Min: 2415

Max: 4095

Min: 265

Max: 452

Min: 150

Max: 255

★★★★★ 35

Min: 3285

Max: 5565

Min: 361

Max: 614

Min: 204

Max: 347

★★★★★★ 40

Min: 4455

Max: 7575

Min: 491

Max: 834

Min: 278

Max: 472

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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