Monster
Unawakened Form
Awakened Form

Water Magical Archer

sharron

Attack

★★★

Devilmons

15

Awaken Bonus

Leader skill: Increases the Attack Power of ally monsters with Water attribute by 35%.

Essence to Awaken

20 5 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters with Water attribute by 35%.

[Skill 1]

Magic Arrow

Attacks the enemy with a magical arrow which casts various harmful effects according to the attribute relation between you and the enemy. The damage of this effect increases by 15% for each harmful effect on the enemy.

Multiplier: 370% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%

[Skill 2]

Wedge Arrow

Drives a wedge into all enemies, decreasing their Attack Speed for 2 turns with a 50% chance.
(Reusable in 4 turn(s))

Multiplier: 290% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Arrow of Water

Attacks with 3 water arrows, each having 15% chance to stun the enemy. The damage increases according to Defense.
(Reusable in 5 turn(s))

Multiplier: (200% ATK + 200% DEF) x3

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1740

Max: 3135

Min: 155

Max: 279

Min: 92

Max: 166

★★★★ 30

Min: 2520

Max: 4275

Min: 223

Max: 380

Min: 133

Max: 226

★★★★★ 35

Min: 3420

Max: 5805

Min: 304

Max: 517

Min: 181

Max: 307

★★★★★★ 40

Min: 4650

Max: 7905

Min: 413

Max: 703

Min: 245

Max: 417

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 182

Max: 327

Min: 97

Max: 175

★★★★ 30

Min: 2625

Max: 4455

Min: 262

Max: 446

Min: 140

Max: 238

★★★★★ 35

Min: 3570

Max: 6060

Min: 356

Max: 605

Min: 190

Max: 323

★★★★★★ 40

Min: 4845

Max: 8235

Min: 484

Max: 823

Min: 258

Max: 439

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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