Monster
Unawakened Form
Awakened Form

Light Salamander

sharman

Defense

★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Holy Armor (Passive)].

Essence to Awaken

20 2 10

Obtainable From

Skills

[Skill 1]

Holy Shock

Attacks the enemy and decreases their Attack Power for 2 turns with a 50% chance.

Multiplier: 350% ATK + 15 Damage

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Stomp

Deals damage to the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your Defense.
(Reusable in 3 turn(s))

Multiplier: 240% ATK + 300% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Holy Armor (Passive)

Gains immunity against freeze and stun effects and increases the recovery amount you receive by 100%.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1080

Max: 2040

Min: 67

Max: 127

Min: 77

Max: 145

★★★ 25

Min: 1635

Max: 2940

Min: 102

Max: 183

Min: 116

Max: 209

★★★★ 30

Min: 2355

Max: 4005

Min: 147

Max: 250

Min: 168

Max: 285

★★★★★ 35

Min: 3210

Max: 5445

Min: 200

Max: 339

Min: 228

Max: 387

★★★★★★ 40

Min: 4365

Max: 7410

Min: 271

Max: 461

Min: 310

Max: 527

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1215

Max: 2325

Min: 73

Max: 139

Min: 85

Max: 161

★★★ 25

Min: 1860

Max: 3345

Min: 112

Max: 201

Min: 128

Max: 231

★★★★ 30

Min: 2670

Max: 4545

Min: 161

Max: 273

Min: 185

Max: 315

★★★★★ 35

Min: 3630

Max: 6180

Min: 219

Max: 371

Min: 252

Max: 428

★★★★★★ 40

Min: 4935

Max: 8400

Min: 297

Max: 505

Min: 342

Max: 582

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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