Monster
Unawakened Form
Awakened Form

Water serpent

shailoq

HP

★★★

Devilmons

12

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Sonic Boom

Attacks the enemy with a strong sonic boom and removes a beneficial effect with a 75% chance.

Multiplier: 400% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +15%

[Skill 2]

Ice Blast

Attacks the enemy 3 times with energy balls. Each attack has a 30% chance of decreasing the target's Attack Bar by 30%. The damage increases accordingly to your MAX HP.
(Reusable in 3 turn(s))

Multiplier: (80% ATK +8% MAX HP) x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Tidal Wave

Inflicts damage proportional to your MAX HP to all enemies and reduces their Attack Bars by 30%.
(Reusable in 4 turn(s))

Multiplier: 28% MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1920

Max: 3465

Min: 114

Max: 205

Min: 121

Max: 218

★★★★ 30

Min: 2775

Max: 4725

Min: 164

Max: 279

Min: 175

Max: 297

★★★★★ 35

Min: 3780

Max: 6420

Min: 223

Max: 379

Min: 238

Max: 404

★★★★★★ 40

Min: 5130

Max: 8730

Min: 304

Max: 516

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
115 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2145

Max: 3870

Min: 124

Max: 223

Min: 133

Max: 240

★★★★ 30

Min: 3090

Max: 5265

Min: 178

Max: 303

Min: 192

Max: 327

★★★★★ 35

Min: 4200

Max: 7140

Min: 242

Max: 412

Min: 261

Max: 444

★★★★★★ 40

Min: 5715

Max: 9720

Min: 329

Max: 560

Min: 355

Max: 604

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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