Monster
Unawakened Form
Awakened Form

Wind oracle

seara

Attack

★★★★★

Devilmons

11

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters by 24%.

[Skill 1]

Passing Time

Attacks 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.

Multiplier: 130% ATK x3

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

[Skill 2]

Fate of Destruction

Inflicts Continuous Damage for 2 turns to the target enemy and sets up a bomb to blow up after 2 turns. Instantly gains another turn after using this skill.
(Reusable in 4 turn(s))

Multiplier: 500% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Promised Time

Attacks all enemies and immediately sets off the bombs on the target.
(Reusable in 7 turn(s))

Multiplier: 400% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4275

Max: 7260

Min: 309

Max: 525

Min: 261

Max: 444

★★★★★★ 40

Min: 5805

Max: 9885

Min: 420

Max: 714

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4710

Max: 7995

Min: 347

Max: 589

Min: 266

Max: 452

★★★★★★ 40

Min: 6390

Max: 10875

Min: 471

Max: 801

Min: 362

Max: 615

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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