Monster
Unawakened Form
Awakened Form

Light mummy

sahara

HP

★★★

Devilmons

10

Awaken Bonus

New skill: Acquire [Soul Division].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Resistance of ally monsters with Light attribute by 38%.

[Skill 1]

Touch of Corruption

Attacks the enemy 2 times with each attack having a 20% chance to inflict Continuous Damage for 1 turn. This damage of this attack will increase according to your MAX HP.

Multiplier: (50% ATK + 8% MAX HP) x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Body Roll

Slams the body with the enemy at the cost of 10% of your current HP, dealing 20% of your current HP to the enemy as damage.
(Reusable in 5 turn(s))

Multiplier: 20% HP

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Skill 3]

Soul Division

Revives an ally target with extremely low HP, and evens the HP of the revived ally and yourself.
(Reusable in 7 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2115

Max: 3795

Min: 95

Max: 170

Min: 128

Max: 231

★★★★ 30

Min: 3045

Max: 5175

Min: 136

Max: 232

Min: 185

Max: 315

★★★★★ 35

Min: 4140

Max: 7020

Min: 185

Max: 315

Min: 252

Max: 428

★★★★★★ 40

Min: 5625

Max: 9555

Min: 252

Max: 428

Min: 342

Max: 582

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
97 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2400

Max: 4320

Min: 104

Max: 188

Min: 136

Max: 244

★★★★ 30

Min: 3450

Max: 5880

Min: 150

Max: 255

Min: 196

Max: 333

★★★★★ 35

Min: 4710

Max: 7995

Min: 204

Max: 347

Min: 266

Max: 452

★★★★★★ 40

Min: 6390

Max: 10875

Min: 278

Max: 472

Min: 362

Max: 615

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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