Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Wind Inugami

ramahan

Defense

★★★

Devilmons / 2nd Awaken

14 6

Awaken Bonus

New skill: Acquire [Smother].

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters with Wind attribute by 23%.

[Skill 1]

Scratch

Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.

Multiplier: 370% ATK

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Seize

Attacks the enemy and removes all beneficial effects on the target.
(Reusable in 4 turn(s))

Multiplier: 550% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Smother

Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.
(Reusable in 5 turn(s))

Multiplier: 790% ATK ~ 1200% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Secondary Awakened Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters with Wind attribute by 23%.

[Skill 1]

Scratch

Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns. This attack will deal more damage according to your Defense.

Multiplier: 180%*{ATK} + 270%*{DEF}

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 2]

Seize

Attacks the enemy and removes all beneficial effects on the target. This attack will deal more damage according to your Defense.
(Reusable in 4 turn(s))

Multiplier: 250%*{ATK} + 400%*{DEF}

Lv.2 Damage +5%
Lv.3 Damage +15%

[Skill 3]

Smother

Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.
(Reusable in 5 turn(s))

Multiplier: {DEF}*(-520%*{Target Current HP %} + 14)

Lv.2 Damage +15%
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
107 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 102

Max: 183

Min: 141

Max: 253

★★★★ 30

Min: 2625

Max: 4455

Min: 147

Max: 250

Min: 203

Max: 345

★★★★★ 35

Min: 3570

Max: 6060

Min: 200

Max: 339

Min: 276

Max: 468

★★★★★★ 40

Min: 4845

Max: 8235

Min: 271

Max: 461

Min: 375

Max: 637

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
108 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2115

Max: 3795

Min: 104

Max: 188

Min: 155

Max: 279

★★★★ 30

Min: 3045

Max: 5175

Min: 150

Max: 255

Min: 223

Max: 380

★★★★★ 35

Min: 4140

Max: 7020

Min: 204

Max: 347

Min: 304

Max: 517

★★★★★★ 40

Min: 5625

Max: 9555

Min: 278

Max: 472

Min: 413

Max: 703

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
108 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2220

Max: 3990

Min: 121

Max: 218

Min: 179

Max: 323

★★★★ 30

Min: 3195

Max: 5430

Min: 175

Max: 297

Min: 258

Max: 440

★★★★★ 35

Min: 4350

Max: 7380

Min: 238

Max: 404

Min: 352

Max: 597

★★★★★★ 40

Min: 5910

Max: 10050

Min: 323

Max: 549

Min: 478

Max: 812

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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