Monster
Unawakened Form
Awakened Form

Wind yeti

rakaja

Defense

★★

Devilmons

16

Awaken Bonus

New skill: Acquire [Synergy].

Essence to Awaken

1 15 20

Obtainable From

Skills

[Skill 1]

Slash Hook

Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy's Attack Speed for 1 turn.

Multiplier: (190% ATK + 20 Damage) x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Heavy Slash

Attacks the enemy 2 times and stuns the enemy for 1 turn with a 30% chance for each attack. This attack will deal more damage according to your Defense.
(Reusable in 3 turn(s))

Multiplier: (150% ATK + 150% DEF) x2

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Cooltime Turn -1

[Skill 3]

Synergy

Recovers all ally HP in proportion to the number of surviving allies.
(Reusable in 5 turn(s))

Multiplier: 40% MAX HP x Allies / Total Allies

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1155

Max: 2175

Min: 61

Max: 115

Min: 78

Max: 148

★★★ 25

Min: 1740

Max: 3135

Min: 92

Max: 166

Min: 119

Max: 214

★★★★ 30

Min: 2520

Max: 4275

Min: 133

Max: 226

Min: 171

Max: 291

★★★★★ 35

Min: 3420

Max: 5805

Min: 181

Max: 307

Min: 233

Max: 396

★★★★★★ 40

Min: 4650

Max: 7905

Min: 245

Max: 417

Min: 316

Max: 538

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1200

Max: 2280

Min: 70

Max: 133

Min: 89

Max: 170

★★★ 25

Min: 1815

Max: 3270

Min: 107

Max: 192

Min: 136

Max: 244

★★★★ 30

Min: 2625

Max: 4455

Min: 154

Max: 261

Min: 196

Max: 333

★★★★★ 35

Min: 3570

Max: 6060

Min: 209

Max: 355

Min: 266

Max: 452

★★★★★★ 40

Min: 4845

Max: 8235

Min: 284

Max: 483

Min: 362

Max: 615

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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