Monster
Unawakened Form
Awakened Form

Fire phoenix

perna

HP

★★★★★

Devilmons

14

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters in the Dungeons by 44%.

[Skill 1]

Arcane Blast

Attacks the enemy with a mysterious energy and stuns them for 1 turn with an 18% chance.

Multiplier: 420% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Flame Nova

Explodes compressed energy of fire to inflict damage to an enemy. The more HP the targeted enemy has, the larger the damage becomes.
(Reusable in 4 turn(s))

Multiplier: 900% - 504% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

[Skill 3]

Eternity (Passive)

Recovers the HP of other allies by 10% every turn, and rises from the ashes at the moment of death with 100% HP.
[Automatic Effect]
(Reusable in 12 turn(s))

Multiplier: 450% ATK

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 3990

Max: 6780

Min: 361

Max: 613

Min: 228

Max: 387

★★★★★★ 40

Min: 5430

Max: 9225

Min: 491

Max: 834

Min: 310

Max: 527

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
114 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5340

Max: 9075

Min: 380

Max: 646

Min: 190

Max: 323

★★★★★★ 40

Min: 7260

Max: 12345

Min: 517

Max: 878

Min: 258

Max: 439

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Team Usage

Guild Battle

[All] Resistance +41%

Siege Battle

[Wind] DEF +50%

Arena

[Water] HP +50%
Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com