Monster
Unawakened Form
Awakened Form

Light Rakshasa

pang

Attack

★★★★

Devilmons

9

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Critical Rate of ally monsters by 19%.

[Skill 1]

Swing

Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.

Multiplier: (Spd+80)/0.5)% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Burning Swing

Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increases as your Attack Speed increases.
(Reusable in 4 turn(s))

Multiplier: ((Spd+290)/0.7)% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Cruel Whip (Passive)

Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2940

Max: 4995

Min: 213

Max: 362

Min: 168

Max: 285

★★★★★ 35

Min: 3990

Max: 6780

Min: 290

Max: 492

Min: 228

Max: 387

★★★★★★ 40

Min: 5430

Max: 9225

Min: 394

Max: 670

Min: 310

Max: 527

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★★ 30

Min: 3135

Max: 5340

Min: 234

Max: 398

Min: 185

Max: 315

★★★★★ 35

Min: 4275

Max: 7260

Min: 318

Max: 541

Min: 252

Max: 428

★★★★★★ 40

Min: 5805

Max: 9885

Min: 433

Max: 736

Min: 342

Max: 582

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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