Monster
Unawakened Form
Awakened Form

Fire paladin

ophilia

HP

★★★★★

Devilmons

10

Awaken Bonus

Strengthen skill: Power-up [Justice Strike].

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

The Defense of ally monsters is increased by 44% in Guild content.

[Skill 1]

Justice Strike

Attacks and stuns the enemy for 1 turn with a 15% chance.

Multiplier: 400% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

[Skill 1]

Justice Strike (Strengthened)

Attacks and stuns the enemy for 1 turn with a 15% chance. You'll gain immunity for 1 turn afterwards. This attack will deal more damage according to your MAX HP.

Multiplier: 130% ATK + 18% MAX HP

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%

[Skill 2]

Prayer of Protection

Removes all harmful effects on the ally and makes the ally invincible for 1 turn.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Skill 3]

Cry of Provocation

Creates a shield that's proportionate to 20% your HP on all allies for 2 turns and activates Threat state while the enemy attacks 3 times. The enemy can only attack the target under the Threat state when using the attack skill.
(Reusable in 6 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5415

Max: 9195

Min: 276

Max: 468

Min: 290

Max: 492

★★★★★★ 40

Min: 7365

Max: 12510

Min: 375

Max: 637

Min: 394

Max: 670

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
102 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4635

Max: 7875

Min: 295

Max: 500

Min: 323

Max: 549

★★★★★★ 40

Min: 6300

Max: 10710

Min: 400

Max: 681

Min: 439

Max: 747

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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