Monster
Unawakened Form
Awakened Form

Dark onimusha

ongyouki

Attack

★★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

15 7 15 12

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increase the HP of ally monsters in the Arena by 33%.

[Skill 1]

Ghost Slash

Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.

Multiplier: 4.3*{ATK} x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Ghost Wild Dance

Attacks all enemies 2 times and recovers HP by 30% of the inflicted damage.
(Reusable in 4 turn(s))

Multiplier: 6.2*{ATK} x2

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

[Skill 3]

Indomitable (Passive)

Critical Hits won’t occur when attacking the enemy, but the damage is increased by 50%. You won't die under inability effects, and removes all inability effects granted on yourself when the turn starts and the damage is increased by 50% additionally on that turn.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4140

Max: 7020

Min: 328

Max: 557

Min: 252

Max: 428

★★★★★★ 40

Min: 5625

Max: 7260

Min: 446

Max: 646

Min: 342

Max: 444

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
115 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4275

Max: 9555

Min: 380

Max: 758

Min: 261

Max: 582

★★★★★★ 40

Min: 5805

Max: 9885

Min: 517

Max: 878

Min: 355

Max: 604

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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