Monster
Unawakened Form
Awakened Form

Water undine

mikene

Support

★★★★

Devilmons

9

Awaken Bonus

Strengthen skill: Power-up [Ice Drop].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters with Water attribute by 40%.

[Skill 1]

Ice Drop

Attacks the enemy with an ice shower.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 1]

Ice Drop (Strengthened)

Attacks an enemy with a small piece of ice, freezing the target if the attack lands as a Critical Hit.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%

[Skill 2]

Aqua Frenzy

Attacks all enemies with a burst of water pillar and increase their chance of Glancing Hits for 2 turns with a 50% chance. Additionally, this attack will heal an ally with the lowest HP by 25%.
(Reusable in 4 turn(s))

Multiplier: 280% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Revive

Revives a dead ally with 40% HP and grants immunity for 1 turn. If this skill is used on yourself, you receive a Soul Protection for 3 turns.
(Reusable in 7 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2730

Max: 4635

Min: 230

Max: 392

Min: 164

Max: 279

★★★★★ 35

Min: 3705

Max: 6300

Min: 314

Max: 533

Min: 223

Max: 379

★★★★★★ 40

Min: 5040

Max: 8565

Min: 426

Max: 725

Min: 304

Max: 516

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2835

Max: 4815

Min: 251

Max: 428

Min: 189

Max: 321

★★★★★ 35

Min: 3855

Max: 6540

Min: 342

Max: 581

Min: 257

Max: 436

★★★★★★ 40

Min: 5235

Max: 8895

Min: 465

Max: 790

Min: 349

Max: 593

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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