Monster
Unawakened Form
Awakened Form

Dark Panda Warrior

Mi Ying

Attack

★★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

The Attack Power of ally Monsters is increased by 44% in Guild content.

[Skill 1]

Sequential Attack

Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.

Multiplier: 130% ATK x3

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

[Skill 2]

Calm Mind

Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Recovers 15% of the HP of all allies in each turn for the next 2 turns.
(Reusable in 3 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Skill 3]

Almighty Strength

Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Recovers the HP by 30% of the damage dealt with every attack during your turn.
[Automatic Effect]

Multiplier: 160%

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4275

Max: 7260

Min: 309

Max: 525

Min: 261

Max: 444

★★★★★★ 40

Min: 5805

Max: 9885

Min: 420

Max: 714

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
111 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4485

Max: 7635

Min: 347

Max: 589

Min: 280

Max: 476

★★★★★★ 40

Min: 6105

Max: 10380

Min: 471

Max: 801

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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