Monster
Unawakened Form
Awakened Form

Wind demon

mephisto

HP

★★★★★

Devilmons

9

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters in the Arena by 44%.

[Skill 1]

Sword of Destruction

Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.

Multiplier: 350%

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Devil's Bargain

Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards.
(Reusable in 5 turn(s))

Multiplier: 340%

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Damage +10%
Lv.7 Cooltime Turn -1

[Skill 3]

Soul Stealer (Passive)

No one can be revived while you are on the battlefield. In addition, the damage you inflict on enemies will be increased by 20% each when an enemy or ally dies. (Accumulates up to 5 times)
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4485

Max: 7635

Min: 290

Max: 492

Min: 266

Max: 452

★★★★★★ 40

Min: 6105

Max: 10380

Min: 394

Max: 670

Min: 362

Max: 615

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4995

Max: 8475

Min: 309

Max: 525

Min: 285

Max: 484

★★★★★★ 40

Min: 6780

Max: 11535

Min: 420

Max: 714

Min: 387

Max: 659

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com