Monster
Unawakened Form
Awakened Form

Light Battle Mammoth

marble

HP

★★★

Devilmons

14

Awaken Bonus

Leader skill: Increases the Defense of ally monsters with Light attribute by 30%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters with Light attribute by 30%.

[Skill 1]

Battle Charge

Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.

Multiplier: 370% ATK

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%

[Skill 2]

Battle Stomp

Stomps on all enemies and decreases the Attack Bar by 25% for each target with a 50% chance. This attack will deal more damage according to your MAX HP.
(Reusable in 4 turn(s))

Multiplier: 100% ATK + 12% MAX HP

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Heavy Impact

Attacks with another ally and weakens the defense for 2 turns with a 75% chance. The damage is proportionate to my MAX HP.
(Reusable in 4 turn(s))

Multiplier: 35% MAX HP + 15% Enemy MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2070

Max: 3735

Min: 109

Max: 196

Min: 116

Max: 209

★★★★ 30

Min: 2985

Max: 5085

Min: 157

Max: 267

Min: 168

Max: 285

★★★★★ 35

Min: 4065

Max: 6900

Min: 214

Max: 363

Min: 228

Max: 387

★★★★★★ 40

Min: 5520

Max: 9390

Min: 291

Max: 494

Min: 310

Max: 527

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 2475

Max: 4455

Min: 112

Max: 201

Min: 124

Max: 223

★★★★ 30

Min: 3555

Max: 6060

Min: 161

Max: 273

Min: 178

Max: 303

★★★★★ 35

Min: 4845

Max: 8235

Min: 219

Max: 371

Min: 242

Max: 412

★★★★★★ 40

Min: 6585

Max: 11205

Min: 297

Max: 505

Min: 329

Max: 560

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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