Monster
Unawakened Form
Awakened Form

Water Drunken Master

mao

Attack

★★★

Devilmons

13

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Rolling Punch

Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.

Multiplier: 150% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%

[Skill 2]

One More Drink

Recovers the HP of all allies and decreases their chances of being attacked with a critical hit for 2 turns. The recovery amount is proportionate to the Attack Power. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
(Reusable in 4 turn(s))

Multiplier: 240% ATK

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Seal Punch

Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.
(Reusable in 4 turn(s))

Multiplier: 720% ATK

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1740

Max: 3135

Min: 128

Max: 231

Min: 119

Max: 214

★★★★ 30

Min: 2520

Max: 4275

Min: 185

Max: 315

Min: 171

Max: 291

★★★★★ 35

Min: 3420

Max: 5805

Min: 252

Max: 428

Min: 233

Max: 396

★★★★★★ 40

Min: 4650

Max: 7905

Min: 342

Max: 582

Min: 316

Max: 538

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1860

Max: 3345

Min: 158

Max: 284

Min: 119

Max: 214

★★★★ 30

Min: 2670

Max: 4545

Min: 227

Max: 386

Min: 171

Max: 291

★★★★★ 35

Min: 3630

Max: 6180

Min: 309

Max: 525

Min: 233

Max: 396

★★★★★★ 40

Min: 4935

Max: 8400

Min: 420

Max: 714

Min: 316

Max: 538

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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