Monster
Unawakened Form
Awakened Form

Dark Polar Queen

lydia

Attack

★★★★★

Devilmons

12

Awaken Bonus

Increase ability: Increase Critical Rate by 15%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Accuracy of ally monsters in the Arena by 55%.

[Skill 1]

Essence Explosion

Attacks the enemy to inflict damage and weakens the Defense for 2 turns with a 50% chance.

Multiplier: 410% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Storm of Midnight

Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy's attack speed.
(Reusable in 3 turn(s))

Multiplier: (Spd+20)/0.4)% ATK

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 3]

Deep Grudge (Passive)

Reflects 30% of damage back to the enemy whenever attacked. Inflicts additional damage that is proportional to the damage that another ally received from the enemy during the previous turn when you attack during your turn. The damage will reset whenever you attack an enemy.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
95 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4200

Max: 7140

Min: 304

Max: 517

Min: 271

Max: 460

★★★★★★ 40

Min: 5715

Max: 9720

Min: 413

Max: 703

Min: 368

Max: 626

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
96 30% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4560

Max: 7755

Min: 342

Max: 581

Min: 280

Max: 476

★★★★★★ 40

Min: 6195

Max: 10545

Min: 465

Max: 790

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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