Monster
Unawakened Form
Awakened Form
Secondary Awakened Form

Water Howl

lulu

Support

★★

Devilmons / 2nd Awaken

12 5

Awaken Bonus

New skill: Acquire [Remove! Heal!].

Essence to Awaken

20 15

Obtainable From

Skills

[Skill 1]

Attack!

Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.

Multiplier: 350% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Heal!

Removes all harmful effects on the target ally and recovers both your HP and the target's HP by 20%.
(Reusable in 3 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Remove! Heal!

Removes 2 harmful effects of all allies and recovers the HP of all allies by 20%. Grants immunity on the allies who had no harmful effects for 2 turns.
(Reusable in 5 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Secondary Awakened Skills

[Skill 1]

Attack!

Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.

Multiplier: 350% ATK

Lv.2 Damage +10%
Lv.3 Recovery +15%

[Skill 2]

Heal!

Removes all harmful effects on the target ally and grants Immunity for 1 turn. In addition, recovers both your HP and the target's HP by 25% each.
(Reusable in 2 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +10%
Lv.3 Recovery +15%

[Skill 3]

Remove! Heal!

Removes all harmful effects of all allies and recovers the HP of all allies by 25% each. Grants immunity on the allies who had no harmful effects for 2 turns.
(Reusable in 4 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +20%

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 840

Max: 1590

Min: 75

Max: 142

Min: 85

Max: 161

★★★ 25

Min: 1275

Max: 2295

Min: 114

Max: 205

Min: 128

Max: 231

★★★★ 30

Min: 1830

Max: 3120

Min: 164

Max: 279

Min: 185

Max: 315

★★★★★ 35

Min: 2490

Max: 4245

Min: 223

Max: 379

Min: 252

Max: 428

★★★★★★ 40

Min: 3390

Max: 5760

Min: 304

Max: 516

Min: 342

Max: 582

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1275

Max: 2415

Min: 77

Max: 145

Min: 78

Max: 148

★★★ 25

Min: 1920

Max: 3465

Min: 116

Max: 209

Min: 119

Max: 214

★★★★ 30

Min: 2775

Max: 4725

Min: 168

Max: 285

Min: 171

Max: 291

★★★★★ 35

Min: 3780

Max: 6420

Min: 228

Max: 387

Min: 233

Max: 396

★★★★★★ 40

Min: 5130

Max: 8730

Min: 310

Max: 527

Min: 316

Max: 538

Secondary Awakening Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1455

Max: 2775

Min: 94

Max: 179

Min: 104

Max: 197

★★★ 25

Min: 2220

Max: 3990

Min: 143

Max: 258

Min: 158

Max: 284

★★★★ 30

Min: 3195

Max: 5430

Min: 206

Max: 351

Min: 227

Max: 386

★★★★★ 35

Min: 4350

Max: 7380

Min: 280

Max: 476

Min: 309

Max: 525

★★★★★★ 40

Min: 5910

Max: 10050

Min: 381

Max: 648

Min: 420

Max: 714

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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