Monster
Unawakened Form
Awakened Form

Wind Salamander

lukan

Defense

★★

Devilmons

15

Awaken Bonus

New skill: Acquire [Regenerate].

Essence to Awaken

20 2 10

Obtainable From

Skills

[Skill 1]

Lightning Shock

Attacks the enemy and decreases their Attack Power for 2 turns with a 50% chance.

Multiplier: 350% ATK + 15 Damage

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Sandstorm

Attacks the enemy with a gust of dust storm and deals Continuous Damage for 3 turns. This attack will deal more damage according to your Defense.
(Reusable in 3 turn(s))

Multiplier: 240% ATK + 300% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Regenerate

Removes the harmful effects on itself and recovers HP accordingly to the number of effects removed.
(Reusable in 5 turn(s))

Multiplier: 30% HP + 10% x Harmful effects removed

Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 975

Max: 1860

Min: 77

Max: 145

Min: 73

Max: 139

★★★ 25

Min: 1485

Max: 2685

Min: 116

Max: 209

Min: 112

Max: 201

★★★★ 30

Min: 2145

Max: 3660

Min: 168

Max: 285

Min: 161

Max: 273

★★★★★ 35

Min: 2925

Max: 4965

Min: 228

Max: 387

Min: 219

Max: 371

★★★★★★ 40

Min: 3975

Max: 6750

Min: 310

Max: 527

Min: 297

Max: 505

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1050

Max: 1995

Min: 85

Max: 161

Min: 85

Max: 161

★★★ 25

Min: 1605

Max: 2880

Min: 128

Max: 231

Min: 128

Max: 231

★★★★ 30

Min: 2310

Max: 3915

Min: 185

Max: 315

Min: 185

Max: 315

★★★★★ 35

Min: 3135

Max: 5325

Min: 252

Max: 428

Min: 252

Max: 428

★★★★★★ 40

Min: 4260

Max: 7245

Min: 342

Max: 582

Min: 342

Max: 582

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Team Usage

Guild Battle

[All] Resistance +41%

Siege Battle

[Wind] DEF +50%

Arena

[Water] HP +50%
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