Monster
Unawakened Form
Awakened Form

Light demon

lucifer

HP

★★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Defense of ally monsters in the Arena by 44%.

[Skill 1]

Sword of Destruction

Decreases the current HP of the enemy with the best HP status (Boss excluded) by 10%, and attacks the enemy target to inflict damage that's proportionate to the reduced HP.

Multiplier: 350%

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Devil's Bargain

Absorbs all other allies' HP by 10% to attack all enemies dealing damage that's proportionate to the absorbed HP. Recovers the Attack Bar of all allies by 20% afterwards.
(Reusable in 5 turn(s))

Multiplier: 340%

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Damage +10%
Lv.7 Cooltime Turn -1

[Skill 3]

Red Battlefield (Passive)

The Attack Bar of all allies will be increased by the proportion to the damage dealt, and the damage you deal on enemies will be increased by 50% at the most whenever all enemies and allies on the battlefield receive damage.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
103 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4425

Max: 7500

Min: 295

Max: 500

Min: 266

Max: 452

★★★★★★ 40

Min: 6000

Max: 10215

Min: 400

Max: 681

Min: 362

Max: 615

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5055

Max: 8595

Min: 314

Max: 533

Min: 276

Max: 468

★★★★★★ 40

Min: 6885

Max: 11700

Min: 426

Max: 725

Min: 375

Max: 637

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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