Monster
Unawakened Form
Awakened Form

Light Neostone Fighter

lucas

Attack

★★★★

Devilmons

9

Awaken Bonus

Leader skill: Increases the Attack Power of ally monsters by 25%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters by 25%.

[Skill 1]

Combat Knife

Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.

Multiplier: 190% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%

[Skill 2]

Sharp Strike

Attacks an enemy and inflicts Continuous Damage for 2 turns. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target has 30% or less HP after the attack.
(Reusable in 4 turn(s))

Multiplier: 560% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Born to Fight (Passive)

The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
106 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 220

Max: 374

Min: 164

Max: 279

★★★★★ 35

Min: 3915

Max: 6660

Min: 299

Max: 509

Min: 223

Max: 379

★★★★★★ 40

Min: 5325

Max: 9060

Min: 407

Max: 692

Min: 304

Max: 516

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
107 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3135

Max: 5340

Min: 248

Max: 422

Min: 171

Max: 291

★★★★★ 35

Min: 4275

Max: 7260

Min: 337

Max: 573

Min: 233

Max: 396

★★★★★★ 40

Min: 5805

Max: 9885

Min: 459

Max: 780

Min: 316

Max: 538

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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