Monster
Unawakened Form
Awakened Form

Water Martial Artist

luan

Defense

★★★

Devilmons

18

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Turning Kick

Kicks an enemy and stuns the target for 1 turn with a 35% chance.

Multiplier: 390% ATK

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +5%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +10%

[Skill 2]

Thundering Blow

Attacks the enemy with a thundering blow that shakes the ground and stuns the target for 1 turn with a 75% chance. The damage increases accordingly to your Defense.
(Reusable in 3 turn(s))

Multiplier: 210% ATK + 440% DEF

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1

[Skill 3]

Natural Stance

Circulates the body with chi to increase the Defense for 3 turns and counterattacks when you're attacked. Also, recovers your HP by 15%.
(Reusable in 5 turn(s))

Multiplier: 15% HP

Lv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Cooltime Turn -1
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1635

Max: 2940

Min: 116

Max: 209

Min: 138

Max: 249

★★★★ 30

Min: 2355

Max: 4005

Min: 168

Max: 285

Min: 199

Max: 339

★★★★★ 35

Min: 3210

Max: 5445

Min: 228

Max: 387

Min: 271

Max: 460

★★★★★★ 40

Min: 4365

Max: 7410

Min: 310

Max: 527

Min: 368

Max: 626

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1860

Max: 3345

Min: 133

Max: 240

Min: 143

Max: 258

★★★★ 30

Min: 2670

Max: 4545

Min: 192

Max: 327

Min: 206

Max: 351

★★★★★ 35

Min: 3630

Max: 6180

Min: 261

Max: 444

Min: 280

Max: 476

★★★★★★ 40

Min: 4935

Max: 8400

Min: 355

Max: 604

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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