Monster
Unawakened Form
Awakened Form

Wind Neostone Fighter

logan

Attack

★★★★

Devilmons

13

Awaken Bonus

Leader skill: The Attack Power of ally Monsters is increased by 33% in Guild content.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Power of ally monsters Guild Battles by 33%.

[Skill 1]

Combat Knife

Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.

Multiplier: 190% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +15%

[Skill 2]

Sharp Strike

Attacks an enemy and inflicts Continuous Damage for 2 turns. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target has 30% or less HP after the attack.
(Reusable in 4 turn(s))

Multiplier: 560% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Push Through

Attacks the enemy with an attack that is guaranteed to land as a Critical Hit 2 times and decreases the Attack Speed for 3 turns. Each hit will also decrease the enemy's Attack Bar by 50%. If the enemy's Attack Bar gets depleted by this attack, you instantly recover your turn.
(Reusable in 5 turn(s))

Multiplier: 390% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
106 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2625

Max: 4455

Min: 223

Max: 380

Min: 178

Max: 303

★★★★★ 35

Min: 3570

Max: 6060

Min: 304

Max: 517

Min: 242

Max: 412

★★★★★★ 40

Min: 4845

Max: 8235

Min: 413

Max: 703

Min: 329

Max: 560

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
107 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3090

Max: 5265

Min: 230

Max: 392

Min: 192

Max: 327

★★★★★ 35

Min: 4200

Max: 7140

Min: 314

Max: 533

Min: 261

Max: 444

★★★★★★ 40

Min: 5715

Max: 9720

Min: 426

Max: 725

Min: 355

Max: 604

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Wind

⚫ Damage Received From Fire -%

⚫ Damage Dealt on Water +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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