Monster
Unawakened Form
Awakened Form

light homunculus

homunculus

Support

★★★★★

Devilmons

11

Awaken Bonus

New skill: Acquire [Magic Power Explosion II (Passive)].

Essence to Awaken

20 10 15 5

Obtainable From

Skills

[Skill 1]

Mana Shock

Uses Mana to attack the enemy and inflict damage.

[Skill 2]

Operation Support

Recovers an ally's HP by 20%.
(Reusable in 4 turn(s))

[Skill 3]

Protection Field

Creates a shield that absorbs damage proportionate to your level on all allies and increases their Defense for 2 turns.
(Reusable in 6 turn(s))

[Skill 4]

Magic Power Explosion II (Passive)

Revives with 50% HP when you're inflicted with fatal damage, and resets the skill cooldown time of all skills and fall under the Magic Power Explosion state for 2 turns. You'll be uncontrollable under the Magic Power Explosion state and be defeated when the effect ends.
[Automatic Effect]
(Reusable in 10 turn(s))

Evolution Skills

[Stage 1]

Light Shock

Attacks the enemy to decreases the target's Attack Bar by 15% with a 25% chance.
150 Shiny Light Crystals
50 Frozen Water Crystals
50 Flaming Fire Crystals
100 Condensed Magic Crystals

Multiplier: 360% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Stage 2]

Light Shock - Purification

Attacks the enemy to remove 1 beneficial effect granted on the target and decreases the target’s Attack Bar by 15% with a 50% chance each.
300 Shiny Light Crystals
100 Frozen Water Crystals
100 Whirling Wind Crystals
200 Condensed Magic Crystals

Multiplier: 360% ATK

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Stage 2]

Light Shock - Chain

Attacks the enemy 3 times to decrease the target’s Attack Bar by 15% with a 50% chance each.
300 Shiny Light Crystals
100 Frozen Water Crystals
100 Whirling Wind Crystals
200 Condensed Magic Crystals

Multiplier: 120% ATK x3

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Stage 3]

Operation Alpha

Recovers an ally’s HP by 35% and extends the time of beneficial effects granted on the target.
450 Shiny Light Crystals
150 Frozen Water Crystals
150 Whirling Wind Crystals
300 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 35% HP

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Stage 3]

Operation Beta

Recovers the HP of all allies by 20% each. and grants immunity for 1 turn.
450 Shiny Light Crystals
150 Frozen Water Crystals
150 Whirling Wind Crystals
300 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Operation Alpha]

Operation Alpha - Power-up

Recovers an ally target’s HP by 35% and extends the time of beneficial effects granted on the target. In addition, increases the Attack Power of all allies for 2 turns.
600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 35% HP

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Operation Alpha]

Operation Alpha - Accelerate

Recovers an ally target’s HP by 35% and extends the time of beneficial effects granted on the target. In addition, fills up the ally target's Attack Bar.
600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 35% HP

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Operation Beta]

Operation Beta - Protect

Recovers the HP of all allies by 20% each and grants immunity for 1 turn. Creates a shield equal to 20% of the ally’s HP on allies with full HP for 2 turns.
600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Stage 4 - Operation Beta]

Operation Beta - Accelerate

Recovers the HP and Attack Bar of all allies by 20% each and grants immunity for 1 turn.
600 Shiny Light Crystals
200 Frozen Water Crystals
200 Flaming Fire Crystals
400 Condensed Magic Crystals

(Reusable in 4 turn(s))

Multiplier: 20% HP

Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

[Stage 5 - Operation Alpha]

Fast Pace

Makes the Attack Bar of the ally and the enemy to 100%. In addition, increases the Attack Speed of the ally target for 2 turns.
750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

(Reusable in 6 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Stage 5 - Operation Alpha]

Counter Phase

Increases the Defense of all allies and counterattacks for 2 turns whenever attacked.
750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

(Reusable in 6 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Stage 5 - Operation Beta]

Rock On

Increases the Attack Power of all allies for 2 turns. After that, up to 3 allies will attack the enemy target.
750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

(Reusable in 6 turn(s))

Multiplier: 1st Skill x3

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

[Stage - Operation Beta]

Turning Point

Evenly matches the percentage of the HP of all allies and removes all harmful effects. After that, increases the Defense of all allies for 3 turns.
750 Shiny Light Crystals
250 Flaming Fire Crystals
250 Whirling Wind Crystals
500 Condensed Magic Crystals

(Reusable in 6 turn(s))

Multiplier: 1st Skill x3

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 4920

Max: 8355

Min: 257

Max: 436

Min: 270

Max: 460

★★★★★★ 40

Min: 6690

Max: 11370

Min: 349

Max: 593

Min: 368

Max: 626

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★★ 35

Min: 5340

Max: 9075

Min: 271

Max: 460

Min: 299

Max: 509

★★★★★★ 40

Min: 7260

Max: 12345

Min: 368

Max: 626

Min: 407

Max: 692

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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