Monster
Unawakened Form
Awakened Form

Water Vampire

liesel

HP

★★★★

Devilmons

13

Awaken Bonus

New skill: Acquire [Killing Wave].

Essence to Awaken

12 15 10 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the HP of ally monsters in the Dungeons by 38%.

[Skill 1]

Vampire Bat

Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.

Multiplier: 200% ATK x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Weaken

Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effects for 2 turns with a 75% chance.
(Reusable in 4 turn(s))

Multiplier: 620% ATK

Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

[Skill 3]

Killing Wave

Attacks all enemies up to 5 times, depending on your HP status. The damage also increases as the enemy's HP status decreases.
(Reusable in 5 turn(s))

Multiplier: 120% ATK ~ 180% ATK x3

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3135

Max: 5340

Min: 192

Max: 327

Min: 175

Max: 297

★★★★★ 35

Min: 4275

Max: 7260

Min: 261

Max: 444

Min: 238

Max: 404

★★★★★★ 40

Min: 5805

Max: 9885

Min: 355

Max: 604

Min: 323

Max: 549

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2880

Max: 4905

Min: 143

Max: 244

Min: 189

Max: 321

★★★★★ 35

Min: 3915

Max: 6660

Min: 195

Max: 331

Min: 257

Max: 436

★★★★★★ 40

Min: 5325

Max: 9060

Min: 265

Max: 450

Min: 349

Max: 593

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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