Monster
Unawakened Form
Awakened Form

Light Blade Dancer

leah

Attack

★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Attack Speed by 15.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Skill 1]

Reverse Turn

Shoots out the energy on the enemy to inflict damage and decreases the Attack Bar by 30% with a 50% chance.

Multiplier: 3.8*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +15%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Crescent Blade

Attacks all enemies 2 times to decrease their Attack Speed for 2 turns with a 50% chance each.
(Reusable in 4 turn(s))

Multiplier: 2.0*{ATK} x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +15%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

[Skill 3]

Turn Out (Passive)

The damage increases up to 200% as your Attack Speed is faster than the enemy's Attack Speed.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
104 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3045

Max: 5175

Min: 213

Max: 362

Min: 161

Max: 273

★★★★★ 35

Min: 4140

Max: 7020

Min: 290

Max: 372

Min: 219

Max: 517

★★★★★★ 40

Min: 5625

Max: 9555

Min: 394

Max: 670

Min: 297

Max: 505

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
120 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3195

Max: 5430

Min: 244

Max: 416

Min: 171

Max: 291

★★★★★ 35

Min: 4350

Max: 7380

Min: 333

Max: 565

Min: 233

Max: 396

★★★★★★ 40

Min: 5910

Max: 10050

Min: 452

Max: 769

Min: 316

Max: 538

Runes

Early Game

Recommended:

Swift / Blade

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Swift Rune Set

4 Set : SPD +25%

Blade Rune Set

2 Set : CRI Rate +12%

Late Game

Recommended:

Violent / Will

( ATK +% / CRI DMG +% / ATK +% )
ATK +%
CRI DMG +%
ATK +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

ATK / ATK

( + 100 / +100 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Attack

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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