Monster
Unawakened Form
Awakened Form

Dark Magic Knight

lanett

Defense

★★★★

Devilmons

12

Awaken Bonus

Strengthen skill: Power-up [Blade Surge].

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Attack Speed of ally monsters by 19%.

[Skill 1]

Blade Surge

Attacks the enemy target 2 times and attacks all enemies with even more powerful attack on the 3rd attack.

Multiplier: 100% ATK x2 + 200% ATK x1

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 1]

Blade Surge (Strengthened)

Attacks the enemy target 2 times and attacks all enemies with even more powerful attack on the 3rd attack. Inflicts continuous damage for 1 turn every hit with 50% chance.

Multiplier: 100% ATK x2 + 200% ATK x1

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

[Skill 2]

Magic Shot

Shoots 4 magic bullets that seek enemies with low HP ratio. The bullets have a 50% chance to decrease the target's Defense for 2 turns each.
(Reusable in 3 turn(s))

Multiplier: 190% ATK x4

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Gravity Shot

Attacks a target with a massive magic bullet, dealing damage according to the target's MAX HP. This attack also heals all allies for 30% of the damage dealt.
(Reusable in 5 turn(s))

Multiplier: 700% ATK + 16% MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
89 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2940

Max: 4995

Min: 178

Max: 303

Min: 203

Max: 345

★★★★★ 35

Min: 3990

Max: 6780

Min: 242

Max: 412

Min: 276

Max: 468

★★★★★★ 40

Min: 5430

Max: 9225

Min: 329

Max: 560

Min: 375

Max: 637

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
90 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3195

Max: 5430

Min: 196

Max: 333

Min: 220

Max: 374

★★★★★ 35

Min: 4350

Max: 7380

Min: 266

Max: 452

Min: 299

Max: 509

★★★★★★ 40

Min: 5910

Max: 10050

Min: 362

Max: 615

Min: 407

Max: 692

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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