Monster
Unawakened Form
Awakened Form

Water yeti

kunda

Defense

★★

Devilmons

14

Awaken Bonus

New skill: Acquire [Wall of Ice].

Essence to Awaken

1 15 20

Obtainable From

Skills

[Skill 1]

Slash Hook

Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy's Attack Speed for 1 turn.

Multiplier: (190% ATK + 20 Damage) x2

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

[Skill 2]

Heavy Slash

Attacks the enemy 2 times and stuns the enemy for 1 turn with a 30% chance for each attack. This attack will deal more damage according to your Defense.
(Reusable in 3 turn(s))

Multiplier: (150% ATK + 150% DEF) x2

Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Cooltime Turn -1

[Skill 3]

Wall of Ice

You reflect 10% of damage back to the enemy and fill up your Attack Bar by 30% each time.
(Reusable in 5 turn(s))

Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1335

Max: 2550

Min: 53

Max: 100

Min: 73

Max: 139

★★★ 25

Min: 2040

Max: 3660

Min: 80

Max: 144

Min: 112

Max: 201

★★★★ 30

Min: 2940

Max: 4995

Min: 115

Max: 196

Min: 161

Max: 273

★★★★★ 35

Min: 3990

Max: 6780

Min: 157

Max: 266

Min: 219

Max: 371

★★★★★★ 40

Min: 5430

Max: 9225

Min: 213

Max: 362

Min: 297

Max: 505

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
101 15% 50% 15% 0%
Stars Level HP ATK DEF
★★ 20

Min: 1485

Max: 2820

Min: 57

Max: 109

Min: 83

Max: 158

★★★ 25

Min: 2250

Max: 4065

Min: 87

Max: 157

Min: 126

Max: 227

★★★★ 30

Min: 3240

Max: 5520

Min: 126

Max: 214

Min: 182

Max: 309

★★★★★ 35

Min: 4425

Max: 7500

Min: 171

Max: 291

Min: 247

Max: 420

★★★★★★ 40

Min: 6000

Max: 10215

Min: 232

Max: 395

Min: 336

Max: 571

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Water

⚫ Damage Received From Wind -%

⚫ Damage Dealt on Fire +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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