Monster
Unawakened Form
Awakened Form

Fire golem

kugo

Defense

★★★

Devilmons

9

Awaken Bonus

Increase ability: Increases Accuracy by 25%.

Essence to Awaken

15 10 10 5

Obtainable From

Skills

[Skill 1]

Impact

Unleashes a shock wave that has a 25% chance to stun and a 10% chance to provoke the enemy. This attack will deal more damage according to your Defense.

Multiplier: 180% ATK + 250% DEF

Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

[Skill 2]

Lava Blow

Attacks all enemies at once, dealing damage proportionate to your Defense, and inflicts Continuous Damage for 3 turns.
(Reusable in 4 turn(s))

Multiplier: 250% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

[Skill 3]

Barrier (Passive)

Reduces incoming damage by 40% when your HP falls below 50%.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
88 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1995

Max: 3600

Min: 80

Max: 144

Min: 150

Max: 271

★★★★ 30

Min: 2880

Max: 4905

Min: 115

Max: 196

Min: 216

Max: 368

★★★★★ 35

Min: 3915

Max: 6660

Min: 157

Max: 266

Min: 295

Max: 500

★★★★★★ 40

Min: 5325

Max: 9060

Min: 213

Max: 362

Min: 400

Max: 681

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
89 15% 50% 15% 25%
Stars Level HP ATK DEF
★★★ 25

Min: 2325

Max: 4185

Min: 85

Max: 153

Min: 160

Max: 288

★★★★ 30

Min: 3345

Max: 5700

Min: 122

Max: 208

Min: 230

Max: 392

★★★★★ 35

Min: 4560

Max: 7755

Min: 166

Max: 283

Min: 314

Max: 533

★★★★★★ 40

Min: 6195

Max: 10545

Min: 226

Max: 384

Min: 426

Max: 725

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com