Monster
Unawakened Form
Awakened Form

Fire Salamander

krakdon

Defense

★★★

Devilmons

15

Awaken Bonus

Strengthen skill: Power-up [Stomp].

Essence to Awaken

20 2 10

Obtainable From

Skills

[Skill 1]

Flame Shock

Attacks the enemy and decreases their Attack Power for 2 turns with a 50% chance.

Multiplier: 350% ATK + 15 Damage

Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

[Skill 2]

Stomp

Deals damage to the enemy and decreases the target's Attack Speed for 2 turns. This attack will deal more damage according to your Defense.
(Reusable in 3 turn(s))

Multiplier: 240% ATK + 300% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 2]

Stomp (Strengthened)

Inflicts damage to the enemy and stuns the target for 1 turns. The damage of this skill will increase according to your Defense.
(Reusable in 3 turn(s))

Multiplier: 240% ATK + 300% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%

[Skill 3]

Earthquake

Attacks all enemies with a powerful earthquake and decreases the Attack Bar by 50% each. This attack will deal more damage according to your Defense.
(Reusable in 6 turn(s))

Multiplier: 200% ATK + 210% DEF

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
98 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1680

Max: 3015

Min: 119

Max: 214

Min: 133

Max: 240

★★★★ 30

Min: 2415

Max: 4095

Min: 171

Max: 291

Min: 192

Max: 327

★★★★★ 35

Min: 3285

Max: 5565

Min: 233

Max: 396

Min: 261

Max: 444

★★★★★★ 40

Min: 4455

Max: 7575

Min: 316

Max: 538

Min: 355

Max: 604

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★ 25

Min: 1815

Max: 3270

Min: 136

Max: 244

Min: 143

Max: 258

★★★★ 30

Min: 2625

Max: 4455

Min: 196

Max: 333

Min: 206

Max: 351

★★★★★ 35

Min: 3570

Max: 6060

Min: 266

Max: 452

Min: 280

Max: 476

★★★★★★ 40

Min: 4845

Max: 8235

Min: 362

Max: 615

Min: 381

Max: 648

Runes

Early Game

Recommended:

Swift / Energy

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( DEF +% / CRI DMG +% / DEF +% )
DEF +%
CRI DMG +%
DEF +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

DEF / DEF

( + 100 / +100 )

Fire

⚫ Damage Received From Water -%

⚫ Damage Dealt on Wind +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Defense

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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