Monster
Unawakened Form
Awakened Form

Dark Brownie Magician

korona

Support

★★★★

Devilmons

8

Awaken Bonus

Leader skill: Increases the Critical Rate of ally monsters by 19%.

Essence to Awaken

10 20 5 15

Obtainable From

Skills

[Leader Skill]

Leader Skill

Increases the Critical Rate of ally monsters by 19%.

[Skill 1]

Run Run

Bounces towards the enemy to attack and gets another turn with a 30% chance.

Multiplier: 300% ATK

Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

[Skill 2]

Fever Time

Increases the Attack Power and critical rate of all allies for 2 turns.
(Reusable in 4 turn(s))

Lv.2 Cooltime Turn -1

[Skill 3]

Kindness Gone Wrong

Inflicts damage proportionate to your MAX HP on all enemies and removes the harmful effect on the enemies. The enemy is put to sleep for the number of turns equal to the number of effects removed.
(Reusable in 5 turn(s))

Multiplier: 28% MAX HP

Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
105 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 2835

Max: 4815

Min: 189

Max: 321

Min: 199

Max: 339

★★★★★ 35

Min: 3855

Max: 6540

Min: 257

Max: 436

Min: 271

Max: 460

★★★★★★ 40

Min: 5235

Max: 8895

Min: 349

Max: 593

Min: 368

Max: 626

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
106 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3195

Max: 5430

Min: 216

Max: 368

Min: 199

Max: 339

★★★★★ 35

Min: 4350

Max: 7380

Min: 295

Max: 500

Min: 271

Max: 460

★★★★★★ 40

Min: 5910

Max: 10050

Min: 400

Max: 681

Min: 368

Max: 626

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Dark

⚫ Damage Received From Light -%

⚫ Damage Dealt on Light +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Support

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

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