Monster
Unawakened Form
Awakened Form

Light onimusha

kinki

HP

★★★★

Devilmons

10

Awaken Bonus

Increase ability: Increases Resistance by 25%.

Essence to Awaken

15 7 15 12

Obtainable From

Skills

[Skill 1]

Ghost Slash

Attacks the enemy 2 times, recovering HP by 30% of the inflicted damage and decreasing the target's Defense for 2 turns with a 20% chance each.

Multiplier: 4.3*{ATK} x2

Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%

[Skill 2]

Blade Slaughter

Attacks all enemies and grants Endure effect on yourself for 1 turn if an enemy gets defeated.
(Reusable in 4 turn(s))

Multiplier: 12.5*{ATK}

Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.5 Cooltime Turn -1

[Skill 3]

Banging Head Against a Brick Wall (Passive)

Counterattacks the target if the damage you received from the enemy is less than 15% of your MAX HP. Critical Hits won’t occur when being attacked or attacking the enemy.
[Automatic Effect]

Stats
Base Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
99 15% 50% 15% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3135

Max: 5340

Min: 206

Max: 351

Min: 161

Max: 273

★★★★★ 35

Min: 4275

Max: 7260

Min: 280

Max: 476

Min: 219

Max: 371

★★★★★★ 40

Min: 5805

Max: 9885

Min: 381

Max: 648

Min: 297

Max: 505

Awakened Stats
Speed CRI Rate CRI Dmg Resistance Accuracy
100 15% 50% 40% 0%
Stars Level HP ATK DEF
★★★★ 30

Min: 3150

Max: 5970

Min: 227

Max: 386

Min: 168

Max: 285

★★★★★ 35

Min: 4770

Max: 8115

Min: 309

Max: 525

Min: 228

Max: 387

★★★★★★ 40

Min: 6495

Max: 11040

Min: 420

Max: 714

Min: 310

Max: 527

Runes

Early Game

Recommended:

Swift / Energy

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Swift Rune Set

4 Set : SPD +25%

Energy Rune Set

2 Set : HP +15%

Late Game

Recommended:

Violent / Will

( SPD + / HP +% / HP +% )
SPD +
HP +%
HP +%

Violent Rune Set

4 Set : Get Extra Turn +22%

Will Rune Set

2 Set : Immunity +1 turn(s)
Artifacts

Recommended:

HP / HP

( + 1500 / +1500 )

Light

⚫ Damage Received From Dark -%

⚫ Damage Dealt on Dark +%

⚫ CRIT DMG Received -%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

HP

⚫ [Skill 1] CRIT DMG +%

⚫ CRIT DMG+ up to % as the enemy's HP condition is good

⚫ CRIT DMG+ up to % as the enemy's HP condition is bad

⚫ ATK+ Proportional to Lost HP up to %

⚫ DEF+ Proportional to Lost HP up to %

⚫ SPD+ Proportional to Lost HP up to %

⚫ Additional Damage by % of HP

⚫ Additional Damage by % of ATK

⚫ Additional Damage by % of DEF

⚫ Additional Damage by % of SPD

Videos
Shortcuts
Disclaimer: We are NOT affiliated with Com2uS, this is a fan site dedicated to Summoners War: Sky Arena. © 2020 Copyright: SummonersWarSkyArena.com
Contact email: fehguide@gmail.com